The Jovian Incident: Post #8

I managed to force myself to do some work today. I’ve included a throttle control to the game, an issue that took much longer than I anticipated. As difficult as certain physics mathematics might be, they really are the most enjoyable part for me. I love that I’ve gotten the feel of the ship to be exactly how I wanted it. I’m thinking I’ll do some sort of a level next, a light blue planet to explore. I want it to be pretty big, but I’m worried that if I make the game too big you’ll have a hard to seeing what’s coming at you. Either way I’m going to go ahead and design a world for testing, see if maybe once everything’s in place if the ship is moving too fast.